![]() 6.Duel wielding needs a few feats to be worth while, these are Two Weapon Fighting, Ambidexterity, and at later levels (about the 9 or 12 mark i think) Improved Two Weapon Fighting. ![]() 6.9K Baldur's Gate II: Enhanced Edition.419 Planescape: Torment: Enhanced Edition.88 Persistent Worlds & Multiplayer for NWN (not EE).405 Custom Content & Community Exp Pack.I think monk/cleric was the furthest I went when it came with "creative" builds :P Using the cleric to buff the monk was pretty effective, I seem to recall. Back in the day when I played NVN1 I was always something fighter-oriented, like dwarf fighter/barbarian etc. I seem to recall reading bard is better in NVN2 than in NVN1 though (can wear armor?). I know this thread is about NVN1 only, but having fun with a 50/50 bard/rogue build and figured I might try that out next time I play NVN as well. ![]() For me, any damage that is overkill (HP much less than the damage you inflict) seem like waste and I'd rather take the higher frequency since it also proc's the insta-kill by crit more often at epic levels. Personally I liked the high frequency of scimitar builds for WM rather than going scythe, but I know there's a big camp of followers advocating the scythe. ![]() I was never very good at NVN1 and never tried PnP, but I played around with different HotU level 40 builds just for fun and anything with WM7 and RDD10 became ridiculously OP. Crits (and weapon master) multiply your damage done, but if you hardly do any damage per hit, then there's not much to multiply. Some of the bosses in chapter 1 of the OC were extremely difficult, and by chapter 2, I was running into (a few) enemies I couldn't damage with a +1 weapon (sometimes even with a crit) because I wasn't doing enough damage to overcome their damage reduction. Least favorite: High dex, low (12) strength Fighter/Thief building toward weapon master, dual-wielding small weapons with Weapon Finesse. Honorable mentions: straight sorcerer (sometimes with 1 level of paladin later on for saving throw bonuses), high str fighter/weaponmaster, offensive caster druid, and even offensive caster cleric with careful domain selection. (Though it's a bit annoying to start dex at 15 for Ambidexterity in a build that's going to wear heavy armor.) In general the only builds which I've avoided are shapshifting ones, there is an issue when you get extra spell slots on your spell book from items you wear but once you shapeshift you need to re-memorize all your spellbook spells.įavorite is probably a dual-wield melee cleric with a double-sided weapon (so darkfire and greater magic weapon apply to both sides with a single cast), with 4 levels of fighter before level 20 to reach the maximum number of attacks, and Plant and Earth domains for barkskin, stoneskin, and energy buffer. fighter\blackguard\weaponmaster > tried this guy on SOU\HOTU run back at the day and it was insane how effective this guy was. Paladin\Cleric - I like this one as you can get free feats and extra saving throws then mix the proper cleric domains for some crazy stats and become pretty much immortal.Ĥ. but with high enough stealth you can spam traps and let them commit suicide.ģ. not that good vs undead you'll need to use traps against those. 1 shadowdancer + assassin\rogue one of the most fun classes which allows you to abuse HiPS with awesome stun and double sneak attacks. The pure Wizard, you learn lots of spells and get free feats.Ģ. you get such huge amounts of saving throw points it is insane.Īnother fun build is 1 sorcerer \ 19 fighter then on level 21 you get dev crit and insta kill most stuff with 1 hit.īut in some campaigns I tried various other build,ġ. By far in NWN the most played class I've had fun with was 1 Paladin \ 39 Sorcerer.
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